﻿using System.Collections.Generic;

namespace NeGroid.ChampionshipManager.Core
{
	public class Team : BaseEntity
	{
		public string Name { get; set; }
		public string Description { get; set; }
		public byte[] IconImage { get; set; }
		public int CaptainId { get; set; }

		public Player Captain { get; set; }
		public virtual ICollection<Player> Players { get; set; }
	}
}
